I make TTRPGs that have little to no focus on physical combat. Some are Soft Lovecraft/Cosmic Fantasy. Most are just plain soft.
Current projects:
Eternal Lies [working title]—Powered by the Apocalypse...ish — The cycle turned, the Old Ones rose again, the eye of the cosmos fell upon the Earth... and the world was remade, but not how people had been expecting. Corporations rule a semi-flooded world where nature has been wrangled well enough to allow survival. Aging has been conquered, weak human bodies can be upgraded for a price, but death is far from unheard of as the gulf between the upper and lower class has only widened. Those on the lowest rung must band together to survive... including not only humans, but those strange beings touched by the Unknown Gods, who scrape and struggle just as much to carve out their own place in this ruined world. But maybe it's not ruined forever. An off-brand Lovecraftian cyberpunk game with a little through-line of hope.
Spooky Spaghetti—Play-by-Post— You play as characters who come together by chance on an internet message board. Build a creepypasta based on some experience all of them happened to go through, or be going through now. Inspired by the creepypasta Candle Cove, the creation of Slenderman, and the subreddits r/nosleep and r/threekings.
Oshimai [extremely working title]—Original System — One of you plays a storyteller, known as the Narrator. The others play the audience, comprised entirely of children. Together, you work together to build a short horror story. Game suitable for single-session, incredibly short games (less than half an hour), with potential for an overarching narrative(?). Unofficial TTRPG for the anime Yamishibai: Japanese Ghost Stories.